Study tours

Educational STEM tours and study tours

Immersive robotics, coding and engineering programs in Sydney for visiting student groups. Every tour is built around the group: year level, length of stay, and what you want students to take home.

AARAS students on a study tour, faces blurred for privacy

Why Australia

A practical place to study STEM

Australia is widely recognised for the quality of its STEM education, which makes it a straightforward choice for a tour focused on robotics, coding and engineering.

  • A strong STEM reputation

    Australian institutions emphasise research, collaboration and practical application, so students see how STEM is actually used.

  • World-class universities and research

    Universities such as Melbourne, ANU and Sydney, alongside research bodies like CSIRO, give visiting groups exposure to current facilities and methods.

  • Diverse STEM industries

    Biotechnology, renewable energy, IT and engineering all have a strong local presence, which grounds the learning in real work.

Why AARAS Education

What a tour with us includes

  • Expert guidance

    Sessions are led by experienced educators and industry professionals.

  • Hands-on learning

    Practical workshops and real STEM challenges, not lectures.

  • Cultural exchange

    Time with Australian school students, so the tour is social as well as academic.

  • Recognition

    Every student receives a certificate of completion.

  • Built for all levels

    Programs are customised for the group, whether you're a school, a tour operator or a STEM travel agency.

  • Annual STEM competition

    Groups can take part in our yearly STEM competition, in person or remotely.

Workshops

What students actually do

  • Robotics workshops

    Build and program robots to solve challenges, and see how the same ideas are used in industry.

  • Coding classes

    Scratch or Python fundamentals, applied to projects like games and animations.

  • STEM and engineering workshops

    Team-based design and build projects for high school students.

Sample itineraries

Five-day programs by year level

These are starting points. Shorter tours, mixed groups and combined streams are all possible.

Kindergarten – Year 2

Creative coding and robotics

  1. Day 1 — Introduction to coding and robotics: team-building, sequencing activities with coding robots, and an interactive “What is a robot?” story session.
  2. Day 2 — Conditions and loops: games that teach “if this, then that”, then loops used to repeat robot actions.
  3. Day 3 — Robotics exploration: sensors, wheels and motors with age-appropriate kits, then a themed obstacle course challenge.
  4. Day 4 — Creative problem-solving: pairs build a simple story or game, then a group robotics rescue or delivery challenge.
  5. Day 5 — Capstone and celebration: students design a robotic helper, present to peers, and receive certificates.

Years 2–4

Scratch coding

  1. Day 1 — Scratch fundamentals: sprites, backdrops and blocks, building a simple animation or interactive story.
  2. Day 2 — Conditions and events: debugging existing projects, then designing a short interactive story or mini-game.
  3. Day 3 — Independent challenges: an educational game or simulation, adding repeat loops and variables.
  4. Day 4 — Advanced concepts: nested loops, complex conditions, and a collaborative team project.
  5. Day 5 — Capstone: a multi-level game or interactive story, showcased to peers and guests, followed by certificates.

Years 2 and up

Python coding

  1. Day 1 — Python basics: syntax, variables and data types through game-based challenges.
  2. Day 2 — Loops and events: for and while loops applied to progressively harder puzzles.
  3. Day 3 — Conditions and independent projects: a calculator, number guessing game or maze solver, plus debugging practice.
  4. Day 4 — Data structures and game development: lists, dictionaries and libraries such as random and math.
  5. Day 5 — Capstone: a quiz game, password generator or mini-app, presented to peers, then certificates.

Years 3–6

Robotics

  1. Day 1 — Robotics and coding fundamentals with LEGO® MINDSTORMS® EV3 or SPIKE™ Prime: motors, sensors, algorithms and loops.
  2. Day 2 — Sensors and problem-solving: touch, ultrasonic and colour sensors used for obstacle avoidance and line following.
  3. Day 3 — Intermediate concepts: multiple sensors in one program, robotic arm control, variables and constants.
  4. Day 4 — Advanced programming: proportional control, functions, gyro sensor calibration and precision navigation.
  5. Day 5 — Capstone: an automated delivery, line-following or object-sorting robot, showcased with certificates.

High school

Engineering

  1. Day 1 — Mechanical and safety fundamentals: drive trains, motors and chassis assembly with industry-standard tools.
  2. Day 2 — Electronics and control systems: wiring, sensor integration and troubleshooting simple circuits.
  3. Day 3 — Software and drive train coding: writing and testing movement code, then sensor calibration.
  4. Day 4 — Design thinking and CAD: 3D modelling a custom robot component, with a focus on teamwork and strategy.
  5. Day 5 — Capstone and FTC preparation: build and program a full robot for a competitive mission, then present.

LEGO®, MINDSTORMS® and SPIKE™ are trademarks of the LEGO Group. FIRST® is a trademark of FIRST. Neither sponsors nor endorses AARAS Education.

Cost

Program fees

Half-day program
From AUD $75 per student
Full-day program
From AUD $100 per student
One-week program
From AUD $50 per student

Final pricing depends on group size, venue and program length.

How to apply

Tell us about your group

Send through your group's year levels, numbers and preferred dates, and we'll come back with a draft itinerary and a quote.

Safety and support

How we look after visiting students

  • Full supervision

    All activities are monitored by experienced educators and support staff.

  • Qualified staff

    Every team member holds a valid Working with Children Check and First Aid certification.

  • Health and safety compliance

    We follow strict health and safety guidelines across every venue we use.

  • Emergency preparedness

    Staff are trained in emergency protocols with clear steps for rapid response.

  • Inclusive environment

    Respectful settings for students of all backgrounds and abilities, with multilingual staff available.

Planning a tour to Sydney?

We work with schools, tour operators and STEM travel agencies to build the program around your dates.

Enquire about a tour